![]() ![]() I could also exit the game via the home menu and i could load another game without having to hard reboot the Wii. ![]() I've used different SD cards ranging from 2GB (I could only put Wii Sports on that one :P) to 64GB & all work flawlessly and load much faster than on USB. With my other USB it would always work on the first try, but it would take a few minutes on the "Blocking IOS Reload" screen before booting, however I still had the same problem when trying to load another game (thru CFG or Nintendont) without hard rebooting the system. You’ll just have to use WiiFlow or CFG Loader since USB Loader GX doesn’t support reading Wii games off of SD. This is intended to help you learn how to use it, by giving you a quick start. Getting Started There is no guide to use the USB Loader GX app. Insert your USB drive, and SD card if you’re using one, into your Wii and launch USB Loader GX from the Homebrew Channel. For me flash drives are hit or miss, I've only tried loading games with two different USBs with one being able to load one Wii game at a time & sometimes I couldnt always get it to work on the first try, and even when it did I'd have to restart my Wii in order to load another game successfully, as trying to go to the Wii Menu and going to the loader & loading another game with that would just freeze (this also applied to Nintendont). Extract USB Loader GX and put it in the appsfolder on your USB drive or SD card. ![]() I recommend using Configurable USB Loader, since it can run games off SD cards pretty easily. ![]()
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